My approach to software UX design is influenced by my background in hardware human factors engineering. I enjoy the challenge of designing for a 3-dimensional space and for the user's physical size, ergonomics, and environment. I strive to consider how my 2D UI designs fit into a user's complete experience.
Due to confidentiality agreements with U.S. government contracts, I have limited design artifacts available to share.
Human Factors
Human Robot Interaction
Ergonomics
Rapid Prototyping
Human-Robot Interaction
naval research lab george mason university
My graduate research at the Naval Research Lab studied how humans naturally interact with a humanoid robot, how humans expect the robot to interact with them, and how to program the robot to meet humans' mental models.
Octavia, the Naval Research Lab's humanoid robot
Research conducted on Octavia, a Nexi MDS robot (mobile, dexterous, social) capable of expressive facial gestures
Studied how humans detect boredom in others, resume after interruptions, and produce gestures
Created embodied cognitive models to train robots to generate behavior based on human studies
Tested the robot models to assess how natural the interaction felt to human participants
BMT Designers & planners department of homeland security
I wrote human factors standards to mitigate safety risks for both patients and medics in ambulances based on observations, crash statistics, and simulation modeling of my designs for an improved ambulance patient compartment.
Conducted research through interviews, observations, task analyses
Collected crash safety data with National Highway Traffic Safety Administration (NHTSA)
Designed 3D models of an ideal ambulance patient compartment
Partnered with National Institute of Standards and Technology (NIST) to evaluate designs with human reach simulation models
Marshall, J., Barnard-Feeney, A., Lee, Y.T., Kibira, D., Avery, L., Jacobs, A., Moore, J., Boone, C., Malone, T. (2015), Ambulance Patient Compartment Human Factors Design Guidebook, U.S. Department of Homeland Security, Science and Technology Directorate, First Responders Group, Contract No: GS-10-F-0181J, Order No: HSHQDC-11-F-00054.
Fingerprint scanner
BMT Designers & planners department of homeland security
A precursor to today's Global Entry kiosks, I submitted a design proposal for a self-service fingerprint scanner that could be used by travelers between 8 and 80 years old, with no prior traveling experience, regardless of culture or language.
Researched universal colors and symbols for accessibility
Created cardboard prototypes to test different form factors
Tested interactive states with CAD models
Ran user tests with no instructions to observe users' natural reactions to the prototype
Design that used lights and hand symbols to show users what part of their hand to scan at each step
I evaluated passenger and baggage screening equipment against human factors engineering standards as well as the security screening procedures and workstation environment in use by the Transportation Security Administration (TSA).
Performed field usability evaluations at Dulles International Airport and Reagan National Airport
Defined operational requirements for TSA agents and functional requirements for screening equipment
Reviewed potential new equipment based on human factors heuristics and wrote recommendation reports for Federal purchasing decisions
Proposed ergonomic improvements to the wand used to collect samples from passengers' hands for explosives residue (example photo shown)
Example photo of the type of wand used for hand screening